6, because I really didn't like 5. 4 was peak Far Cry. 5 was over-simplified, with things like health regenerating 100% so you hardly needed healing, the skill tree reduced to a simple table, no need to craft items, hardly any weapon variety. The world was boring - I'm not American, so it didn't feel like home, but it did feel banal and
- Far Cry 3 and 4, you might like Blood Dragon too - Far Cry 5 (I can't play it but i hear it's really good) - GTA San Andreas might not be first person or have any RPG elements but the game has a really great story and is full of iconic characters
Far Cry 3 I haven't played farcry 4 or 5 so I'm just gonna focus on the vaas part of the dlc.so I'm just as excited for far cry 6 as everyone else and DLC looks awesome seeing inside the minds of the villains sounds amazing.
The latest installment in the Far Cry series, Far Cry 6, feels like a familiar journey rather than a groundbreaking leap in the franchise. While it may not introduce groundbreaking and immersive
Far Cry 5 felt like it was always on the attack, with the cult in roads and towns, and animals in the wild. It was hard to take a breath. In Far Cry 6, there are marked resistance paths around the
Far Cry 4 is a big game with a lot of missions and outposts so it might feel like a bit of a chore trying to get through it just so you can get on to Far Cry 5. Yeah, I know that, I even said that in my initial post.
Far Cry 6 is an outstanding game thanks to its mechanics and missions, and it does not hide its evident political themes. Without music, the mission would be like any other. With the melody
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is far cry 6 like far cry 5